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Mark Pafford
Mark Pafford
3D Artist
Austin, United States

Summary

A Professional 3D artist and production artist with a major in game production. I am also a freelance costume and prop designer.

Skills

3D ModelingGame Designunreal 4unity

Software proficiency

3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Substance B2M
Substance B2M

Experience

  • 3D Junior Artist at Aniden Interactive
    Austin, United States of America
    December 2017 - August 2018

    At Aniden I was responsible for the creation of 3D models and editing down CAD files we would receive from our clients. From there I would create photo realistic stills that would later be comped in Photoshop for additional needs to reach our clients expectations. I would also work with my co workers in assisting as needed for their projects.

  • 3D generalist at Self Employed
    Austin, United States of America
    January 2017 - Present

    I create 3D assets for the creation of 3D prints and production level props. I have received multiple commissions for the creation of replicas ranging from vehicles to hand held props. These creations have been featured by cosplayers and magazine work.

  • Technical Engineer at Servos & Simulations inc
    Longwood , United States of America
    March 2012 - January 2017

    I created 3D models in inventor for the creation of motion bases to ensure the quality of the production and as a visual aid for our clients. I was also responsible for wiring, drawings, production build to print, and testing. I built several simulators for the military, commercial and for entertainment industries.