A Professional 3D artist and production artist with a major in game production. I am also a freelance costume and prop designer.
At Aniden I was responsible for the creation of 3D models and editing down CAD files we would receive from our clients. From there I would create photo realistic stills that would later be comped in Photoshop for additional needs to reach our clients expectations. I would also work with my co workers in assisting as needed for their projects.
I create 3D assets for the creation of 3D prints and production level props. I have received multiple commissions for the creation of replicas ranging from vehicles to hand held props. These creations have been featured by cosplayers and magazine work.
I created 3D models in inventor for the creation of motion bases to ensure the quality of the production and as a visual aid for our clients. I was also responsible for wiring, drawings, production build to print, and testing. I built several simulators for the military, commercial and for entertainment industries.